The Best and Worst Classes & Roles of LawBreakers (Tier List)

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LawBreakers has arrived, introducing a new perspective on aggressive online FPS with an emphasis of teamwork, and a solid of personable characters.The Best and Worst Classes & Roles of LawBreakers (Tier List)

One of the primary decisions you may make is what man or woman you need to play as. While you can switch effortlessly, the time funding you put right into a individual may be an excellent or bad issue relying on contemporary sport balance. Few humans revel in maining underpowered characters, so information what’s warm and what is no longer is crucial on your competitiveness.

Not all roles are created equal, and LawBreakers has nine of them that variety from satisfactory to worst. In this manual we will fast pass over the fundamentals of every man or woman, after which give you an concept of how they fare inside the modern meta.

Note that these tiers are primarily based at the launch construct of LawBreakers. Also, decrease tier roles are not necessarily beside the point, they may be just at a disadvantage because of cutting-edge tuning. If you are quite skilled at any function you may perform well.

Characters: Hellion, Kitsune

Description: With razor-sharp blades and an strength shotgun at her disposal, the Assassin excels in close-quarters-fight. Capable of grappling to any surface or goal, dashing in any course, and disorienting incoming enemies and projectiles, the Assassin is a deceptive enemy that may traverse the battlefield with a deadly grace.

Weapons & Abilities:

Arc Blades – Coupled taser machetes with grapple.
Romerus – Energy Shotgun with burst and rate firing modes.
Dash – Quickly strafe alongside circulate route.
Flux Blast – Impulse grenade that displaces enemies and projectiles.
Frenzy – Damage assault exhibits enemies, will increase damage and lifestyles steal.
Explanation: While difficult to play, Assassin has fantastic damage throughput. When played by way of a person who can absolutely harness its agility while turning in accurate photographs, this function is extraordinarily difficult to counter. Dash is one of the first-class mobility talents in the game, and when combined with the Romerus you could fast soar into your most excellent variety, or get out of a awful state of affairs when needed.


Characters: Aegis (Law), Nash (Breakers)

Description: The fearsome Juggernaut units can barrel thru defenses simply as without difficulty as they could take the punishment. With an armored protocol machine and a deployable electricity shield, Juggernauts can maintain out lengthy sufficient to get close, then finish their goals with a devastating shotgun and blade able to tearing via any personal armor.

Weapons & Abilities:

Instigator – High damage pump-movement shotgun.
Impale – Close area bayonette connected to the Instigator.
Armor Protocol – Armored plates boom safety and fee of fireplace.
Charge – Sprint for quicker traversal and jumping momentum.
Holo-Deflector – Temporary shield wall. Deters enemy movement and deflects projectiles.
Explanation: While Juggernaut suffers at range, maximum maps will let you technique all important areas inside tight corridors. This allows Juggernaut to shine with his shotgun and bayonette, which have tremendous burst harm ability. His shielding cooldowns are simple but effective, allowing him to take some hits while combating for objectives.

B Tier


Characters: Tokki (Law), Feng (Breakers)

Description: The high-flying Battle Medic can rain explosives from up on high at the same time as concurrently keeping more than one teammates alive. Their cohort of clinical drones, a lethal grenade launcher, and a backup power pistol permit the Battle Medic to weave among contributing to the carnage and helping their allies reap greatness.

Weapons and Abilities:

Lobber – Grenade launcher with dual firing mode.
Firefly – Burst fire energy pistol.
Defense Grid – Protective dome-impulses enemies, heals and shields projectiles.
Hoverpack – Traversal glide %. Includes thrusters for vertical ascension.
Support Drones – Two drones that connect to heal teammates.
Explanation: Support characters are crucial to have in high level play as they significantly boom the preserve of the crew. Battle Medic is your most basic healer, with cooldowns that deliver dependable restoration, in addition to guns that supply particularly high damage. Hoverpack is likewise a amazing mobility ability that helps the Battle Medic reach high areas which might be contested.


Characters: Axel (Law), Kintaro (Breakers)

Description: Agile and armed to the enamel, the Enforcer comes loaded with a shoulder-hooked up launcher, an assault rifle, a surprise pistol, and capacity-disabling grenades. With a properly-rounded arsenal suitable for lots conditions, and a time-distorting capacity capable of growing weapon and movement speeds for close by allies, the Enforcer is each a stalwart ally and a fearsome enemy.

Weapons and Abilities:

Aerator – Fully automated attack rifle.
Badger – Shock pistol effective in near-zone fight.
Distortion Field – Boosts motion, rate of hearth, and reload speeds for crew and self.
Electromag Charge – EMP grenade that quickly neutralizes enemy talents.
Bloodhound Launcher – Salvo launcher that locks-on and fires homing rockets.
Explanation: Enforcer is a ache to deal with. Not handiest does it have first rate harm capacity, however it is able to lock-out opponent abilities. Although situational in lots of occasions, this is a unique trait that makes Enforcer relatively ideal among many top-tier setups.


Characters: Maverick (Law), Toska-9 (Breakers)

Description: Vanguards characteristic full-flight competencies with afterburners strapped to their backs, a powerful tri-center cannon set up to their suits, and an array of cluster grenades that may carpet a location in anti-employees explosives. Once charged up, their suits can turn a Vanguard into a veritable fireball, able to shattering enemies on impact and distorting gravity round them.

Weapons and Abilities:

Hydra – Gatling gun that becomes greater correct as you fire.
Pulsar – Fuel blast that inflicts damage and pushes enemies.
Afterburners – Allows for jet-like mobility via path of intention.
Meteor Shells – Cluster of five grenades exceptional used in mixture w/ the Hydra.
Starfall – Dive-bomb and go away low gravity pocket.
Explanation: Vanguard is extraordinary for suppressing a collection of enemies that is attempting to transport across the map. Its barrage of offensive skills location high-quality pressure on enemies, and deal good harm if they aren’t cautious. Many of its abilities can be effortlessly countered through accurate players who recognise what they’re doing, resulting in Vanguard falling brief of being top tier.


Characters: Deadlock (Law), Helix (Breakers)

Description: Armed with an automated pistol in a single hand and an explosive blade within the other, Wraiths can soar off walls and air wallet simply as easily as they could slide via enemy defenses. To even the field of play while the odds aren’t of their want, Wraiths can tap into the dormant gravitational electricity round them to distort time to gradual their goals into submission.

Weapons and Abilities:

Spektor – Full-car system pistol.
Wasp – Short sword with sharp dash.
Chrono Switch – Projection of time waves that quickly slows enemies.
Slide – Forward slide kick or backward evasive measure.
Stinger – Ejected blade that detonates when shot.
Explanation: Wraith is adept at starting a focal point fireplace on a target the use of Chrono Switch, earlier than smashing the enemy with a barrage of skills. It’s a excellent thing to have in lots of compositions, although in opposition to higher teams support can counter the point of interest. This generally leads to Wraith being pleasant used for slowing down flag runners or weighing down a hot player, which does not have all that an awful lot price. Nonetheless, it could deliver splendid damage, making it a stable preference.

C Tier


Characters: Abaddon (Law), Faust (Breakers)

Description: An professional at precision combat, capable of unleashing a flurry of photographs from concurrently wielding very exclusive weapons, the Gunslinger is a lethal marksman with unpredictable movement. Combined with the ability to teleport quick distances, and a tactical knife that famous enemy positions, the Gunslinger can rip thru enemy defenses before they even knew he changed into there.

Weapons and Abilities:

Alpha – Semi-automatic pistol that 3d prints ammo.
Equalizer – Auto barrage of bullets from each guns. Unlimited ammo.
Omega – Precision pistol with single or charged projectile.
Warp – Brief teleport in direction of motion.
Tac-Knife – Tactical blade used for scouting and as a weapon.
Explanation: The unlimited ammo perks of the Gunslinger are admittedly underwhelming. The spotlight right here is the sheer damage at some point of, that may bite thru armor like a hot knife through butter. Unfortunately, this position may be very limited defensively, which may be a prime problem on a few maps where cowl isn’t without problems available. This makes the Gunslinger liable to being close down in lots of conditions.


Characters: Sunshine (Law), Baron (Breakers)

Description: Laser guns, laser boots, laser blasts. The Harrier wields extreme electricity as deftly as a martial artist wields their fists, now not only the use of its energy as a weapon, however also as a manner to reduce across the combat zone. Capable of dealing a regular stream of harm from a distance, the Harrier additionally affords their allies with a resupply point for them to rally towards.

Weapons and Abilities:

Shoc-Croc – Long-variety chronic laser beam rifle.
Raycasters – Hadronium fused laser propulsion boots that enable omni-directional mobility.
Convergence – High-strength unified laser beam that blasts out from the Harrier’s core for a period of time.
Supercharger – Deploy-able station that gives Health and Fuel recharge to allies.
Explanation: The offensive pacing of Harrier definitely doesn’t stack up well against other alternatives. In addition, Supercharger really does not have the on-demand usability of the Battle Medic, making this an underwhelming support hero. It may have moments of glory with excessive damage Shoc-Croc hits, however it usually isn’t always sustainable.


Characters: Bomchelle (Law), Cronos (Breakers)

Description: No one is as able to pulverizing thru the enemy’s protective line quite like the Titan. With a sequence lightning gun and rocket launcher in tow, and the capability to fasten enemies down with a dense gravity bomb, Titans can dispatch multiple enemies just as effortlessly as a unmarried one. Enrage them enough and that they’ll move into a berserker rage, unleashing a devastating circulation of electrical mayhem even as pushing their stamina to the bounds.

Weapons and Abilities:

Hammerhead Launcher – Rocket launcher that deals each splash and direct damage.
Crisper – Lightning gun that chains to enemies. Deals harm through the years.
Berserk – Electric attack that amps damage output and health.
Neutron Mine – Proximity mine that impedes speed of enemies.
Pulverize – Electric bounce that offers harm on effect in an area.
Explanation: The problem with Titan isn’t that it isn’t always able to dealing awesome harm, it’s that clever groups may not group up near enough to offer the Titan a danger to supply the AoE damage it’s so first rate at. This leaves it with a few moderate harm functionality, and a toolkit of abilties that don’t commonly have a big impact.

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