Hex Commander Full Guide & Walkthrough: Starting Tips - Beginners Guide - Price Origin

Hex Commander Guide & Walkthrough: Mission 11 – Darkwood, Campaign

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Hex Commander Full Guide & Walkthrough: Starting Tips - Beginners Guide - Price Origin

The objective is officially to reach the bridge and protect two catapults. However, you just need to protect your catapults and kill the enemies in order to win.

Around 90% of enemies can be wolves (red arrows). These are the only gadgets that may circulate around in forests in addition to out within the open, ignoring movement penalties. It’s their finest benefit, however having just Battle Mages will assist you to forestall any attack.

Before you begin you march, wait a few turns until you’re attacked by way of the enemies on the returned (southwest). Then slowly continue down the road. Freeze the enemies with mages after which hearth the catapults at them. Try to hold the infantry on the the front so they’re able to react to any hazard – the catapults can not assault adjoining devices. Despite their numbers, you should not have problems defeating the enemies.

Playing the challenge on better problem (orange arrows at the map above) might be pretty just like the primary method. There will be more enemies, however for the reason that your devices could be extra skilled, you do not have to take another technique. Apart from the wolves, there might be some auxiliary goblins, however nothing else.The objective is officially to reach the bridge and protect two catapults

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