Destiny II guide & Sturm, Drang quest walkthroughs

Destiny II guide & Sturm, Drang quest walkthroughs

Destiny II guide & Sturm, Drang quest walkthroughs

The electricity weapon sidearm Drang and it’s associate, the kinetic weapon hand cannon Sturm, are a pair you’ll receive at the quit of some pretty excessive quests in Destiny 2. You’ll put in numerous time and work to get them, however they’re powerful, Exotic (yellow) and that they paintings properly together.

When you kill an enemy with Drang, it reloads ammo into Sturm. When you kill with Sturm, it reloads ammo something power weapon you’ve got equipped — an power weapon like, say, Drang.

DRANG
To pick out up the Legendary (purple) sidearm Drang, you’ll have to complete quests for Failsafe on Nessus. You’ll pick up the first one proper in Failsafe’s room (brain?) at the Exodus Black. You’ll need to complete the campaign missions on Nessus and speak to Failsafe earlier than these quests open up.

O CAPTAIN
These quests see you searching for the captain and crew of the Exodus Black — who Failsafe believes might still be alive. Let’s call her optimistic.

Recover audio logs. You’ll locate the four audio logs you’re seeking out on 4 corpses carrying area fits. They’re all inside the area right around the Exodus Black, so you received’t must move far to locate them. They gained’t automatically be in your map, however they’ll appear when you’re near sufficient. So you simply need to walk across the location fighting through the Fallen.

Find and protect the satellite array. Once you discover all 4 audio logs, you’ll get a marker for a satellite array. When you get to it, a few waves of Fallen will display up to destroy your day. Shoot them.
Eliminate the Vex to collect reminiscence statistics. When Ghost is performed with the satellite array, he’ll implicate the Vex inside the destiny of the Exodus Black crew. Your subsequent process is to run round and gather some data from Vex you defeat. This works lots like a Salvage Patrol. The Vex you’re searching out are in the Glade of Echoes location to the south-southeast of the Exodus Black. They’ll all have “Empathic” earlier than their name.
Rendevous with the captain. When you observe your next way point, you won’t locate the captain. Instead, you’ll meet a “weird-looking Harpy.”
MY CAPTAIN

When you tune down the bizarre-looking Harpy again, it will lead you down into the Sunken Cavern. It’s friendly, so your process is simply to maintain following it.

Follow the Harpy. Like we just stated, keep following it.

Prove your self to the Vex. You’ll begin getting bits and pieces of facts from the Harpy approximately the captain, but you’ll need to show your self first. The first challenge is to hop your manner across a few floating boulders.
Defend yourself towards the Vex. When you get to the other aspect, a gaggle of Vex will appear. Shoot them.
Confront the Harpy. Just observe your HUD marker to the Harpy.

Link with the Harpy. For this subsequent section, you’ll have to make your manner to 4 waypoints and maintain off waves of Vex at each even as you establish the link. Shoot them.
Complete the Vex trial. This is some other leaping task. Make your manner across the space by means of jumping at the floating rocks once more.

Destroy Kagathos, Empathic Mind. Kagathos is a yellow-bar Vex Minotaur. And he delivered his buddies.
Search for Captain Jacobson. Once again, follow the weird-searching Harpy.
Inspect the body. The Harpy will lead you to the captain’s body. When you discover it and concentrate to his final audio log, you’ll finish the quest and get the Legendary (crimson) energy weapon sidearm Drang. You’ll additionally get a kinetic weapon quest item known as Talk to the Cryptarch. Guess what you have to do next.
STURM
To start on the course to get Drang’s companion, Sturm, you simply ought to do what the hunt object says — go to the Tower and speak to the Cryptarch Master Rahool. He’ll provide you with a distinct Quest item known as Relics of the Golden Age.

RELICS OF THE GOLDEN AGE
Relics of the Golden Age has 3 targets. You can do them in any order. The first two don’t have a restrict on the weapon you operate, and most effective the third one has a selected location.

Decrypt five Legendary engrams. You’ll must go out into the sector(s) and do things that would drop Legendary (red) Engrams till you get five of them. Try Public Events, Patrols and Adventures. Or check your Weekly Milestones.
Decrypt one Exotic Engram. Once once more, you’re just going to should preserve doing matters till RNGesus presents you an Exotic (yellow) drop.
Defeat Fallen on Nessus with Drang. This one is the perfect. Just head to Nessus and shoot 10 Fallen together with your brilliant new gun.
TALK TO THE CRYPTARCH
After you kill the Fallen and convey returned all the engrams Master Rahool, he’ll provide you with a new item referred to as Talk to the Cryptarch and ship you to talk to Tyra Karn on the Farm. She’ll come up with any other object called Relics of the Golden Age with a brand new set of goals.

RELICS OF THE GOLDEN AGE (PART 2)
You want to finish each of those objectives on Nessus. While there’s no longer as much grinding involved, there’s nonetheless a number of capturing concerned.

Defeat more than one (10) Fallen with Drang with out reloading. The math on this one is a bit … inscrutable. It doesn’t appear as easy as one-for-one whenever you kill a Drang without reloading. The satisfactory way to approach this one is to just kill as many Fallen as you can with Drang while reloading as little as possible. There are lots of Fallen within the vicinity across the Exodus Black, so stick near it.
Defeat a effective Fallen with Drang (10 instances). This goal is no small task. Not just any “powerful” Fallen will do — you want to discover a yellow-bar Fallen mini-boss. Your pleasant bet is to clear out the leader of a Lost Sector. You can most effective run a Lost Sector once consistent with visit to a planet, so if you find a convenient one, you’ll have to return to orbit among every run.

This objective takes quite a few paintings — forty five minutes at minimal, through our math. Your first-class guess is to rapid tour to the Exodus Black touchdown sector, then head southwest into the Glade of Echoes. More or less proper ahead of you, there’s a Lost Sector, about halfway across the area.

If you’re cautious, and don’t care about getting shot, you could rush through the rooms and get to the Servitor mini-boss at the cease. As quickly as it’s down, you can return to orbit and begin the entire process over. The excellent we ever did changed into approximately 3 mins. That’s what’s within the video above (we reduce out the loading monitors). It’s … not amusing. And you need to do it 10 instances.

(And a short author’s be aware: As you could see, I’m excellent at riding a Sparrow. If you’re better at it than I am, you could journey your Sparrow a whole lot deeper into the Lost Sector — this can prevent a while.)

RELICS OF THE GOLDEN AGE (PART 3)
When you complete the 2 duties above and return to Tyra Karn, she’ll provide you with some other Relics of the Golden Age Quest object. This one

QUEST: EXODUS CRASH
For this one, you’re going to want assist. Get (at the least) yet another individual to your Fireteam and head to Prodromus Down inside the northeast of Nessus. The Quest marker received’t even appear in case you’re going in solo.

Your goal is a Servitor named Kendricks-7. (You may additionally recognize this entire quest because the Exodus Crash Strike. It’s the identical aspect.)

Track Fallen via Arc Pulses. Drive or run thru the blue-white pillars of mild. They’re all marked with waypoints, in order that they’re difficult to miss. You’re simply going to ought to fend of Vex during the method.
Defeat the Fallen. And then the Fallen display up. Including a yellow-bar captain named Khirin, Blinding Captain.
Reach the Exodus Black’s Aft. You just should fight your manner through both Fallen and Vex to get there.

Analyze the Fallen Device and Defend Ghost. While Ghost exams out the Fallen antenna-aspect, you’ll should fend off several waves of Fallen and Vex — including so many Overcharge Shanks, which might be just the worst.
Reach the Exodus Black’s Aft (Part 2) and Track Fallen thru Arc Pulses (Part 2). Once again, you’re simply hitting the mild beams even as taking pictures your way past enemies.

Reach the Exodus Black’s Aft (Part 3). Follow your waypoint to the Glade of Echoes. As soon as you input the area, watch on your left for some Heavy Pikes. They’re unguarded and they’re going to are available top notch available in a 2d.
Defeat the Fallen Walker. And you’re in all likelihood going to must take out the Siege Minotaur as properly. Hopefully, you listened and also you’re driving a Heavy Pike — they’ll make brief work of each of those enemies.

Explore the Exodus Black’s Aft. Now that you’re sooner or later at the aft of the ship, you’re nearly finished. Follow your waypoint to the very last showdown. There’s plenty of Fallen and your target, Kendriks-7, waiting in a room interior. When it’s defeated, you’ll get a brand new Quest object named Talk to Tyra Karn.
Clear the area and Defeat Thaviks, the Depraved. Our two tips are: Avoid the Overcharge Shanks which as, as previously said, just the worst, and shoot Thaviks. A lot.
TALK TO TYRA KARN

Head returned to the Farm one extra time and talk to Tyra Karn again. She’ll come up with an Exotic (yellow) Engram that will decrypt into Sturm.

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